Game Information

Bestiary There is no shortage of creatures that populate Imarel, both magic and mundane, benign and malignant, nigh incomprehensible and completely ordinary. The Bestiary is a constantly growing list of these creatures, and includes details about creature habitat, diet, temperament, potential uses for the creatures, and what special talents they may have. There are also explanations of the creature's lore, and how they came to exist on Imarel.

Classes One of the things that will be a core part of your character's identity is their class. Imarel has a wide range of classes, ranging from familiar mainstays of anyone familiar with D&D or other roleplaying systems (such as druids, Wizards, and Berserkers) and some more unique to Imarel (Marauders, Architects, and Nahara).

Legends The stories surrounding Imarel is quite vast, there are a few singular tales among the various stories that are particularly definitive to Imarel's history as a whole. In this section, you will find a collection of those stories although the list is ever-growing.

Lore It's difficult to consider any of Imarel's lore mundane—but nevertheless, there are plenty of aspects to Imarel that are far removed from gods and the stories of their birth. This page contains the more grounded and fundamental aspects of Imarel's lore—including an explanation of death and resurrection, and common items that can be used against supernatural foes.

Races In Imarel races come with a rich connection to the lore built up over the last 30 years and they are still growing as every player adds their own personality. They come with a glut of information that is helpful in the selection of your character's personality and background.

Treasures Imarel has no shortage of treasures—some made, others simply waiting to be discovered. This page goes over some of the most fabulous items characters can acquire over their adventure.