Lore

Occultist's Guide to Summoning

by T.A. Saunders ©2015 v1.0

Summary

There are four distinct focuses for summoning: celestial (Celestialists), infernal (Demonologists), elemental (Summoners) and spectral (Mediums). While there are sub-paths for both Celestialolgy and Demonology (Fae-Whisperer and Niraethologist respectively), those sub-paths of study still fit into the generalized categories of summoned creatures, despite having a few specific differences and quirks. Each focus has its own risks and advantages when calling forth a being of the focus's type. Below, each focus will be discussed in detail.

Celestials

Any being summoned from either Indaris, the Bright Heavens, Klaadhal, the Crossroads or Mirdahl, the Astral Realm is considered celestial, providing they are of lawful or in some cases, neutral ethos. For a being to be considered celestial, they must also serve a deity of lawful or neutral alignment that employs said beings as their agents across the Multiverse. There are four classifications of summoned celestials:

Virtues: These are the least powerful, and most common of celestial beings. Angelic Servants, Child Cherubim, Faerie-Kin and Blessed Lights are amongst the usual sorts of Virtues a lawful or neutral deity may employ. (Celestialists of newbie chronicles will only be able to summon this sort of celestial being, unless otherwise specified by an op).

Dominions: Stronger than Virtues, Dominions make up the bulk of a celestial army. High Asyndi, Valkyries and certain Eihnaseeli, such as Nymphs are examples of Dominion class celestials. Dominions often have a class path, but are not usually paragon, or dual-classed. Only the strongest of this particular sort of celestial will be named. (Dominions can be summoned by Celestialists of mid-range chronicles, or newbie chronicles if an exceptional Research roll is made, with op discretion).

Seraphim: Extremely powerful celestials, these beings are always named and are either paragon in a class, or dual-classed. These beings have very specific rites that must be followed and adhered to, in order to call them forth and are valued by the deities that employ them (in other words, abusing them or their power is ill-advised). War Saints, Eihnaseeli Nobles, and certain named High Asyndi or named Valkyries are examples of Seraphim class celestials. (Seraph class celestials can only be summoned by Celestialists of high end chronicles or mid-range chronicles if an exceptional Research roll is made, with op discretion).

Archangel: The strongest form of celestial, these beings are always named, are always either dual-classed or a paragon in their chosen profession, and will be exceedingly well-armed with armor, weapons and magic of the highest caliber, possibly artifact-rated. Under no circumstances should the arrival of an Archangel class celestial be taken lightly, as they have direct communication with their deity. It is also highly ill-advised to attempt to force one into servitude, unless one is very willing to incur the wrath of the deity they represent. Champion Spirits and Nyseeli Courtiers are examples of Archangel class celestials. (Archangels can only be summoned by Celestialists of high end chronicles, with an exceptional Research roll).

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Infernals

Any being summoned from either Xos, the Frozen Dark, Niraeth, the Realm Beyond the Veil or Lyth, the Shadowlands is considered infernal, providing they are of chaotic or in some cases, neutral ethos. For a being to be considered infernal, they must also serve a deity of chaotic or neutral alignment that employs said beings as their agents across the Multiverse. There are four classifications of summoned infernals:

Sub-Demons: These sorts of demons are the least powerful, most only having survived being a larva (which ironically, are also considered in this category). They are the peons of demons, devils and infernal gods and little regard is given to their fate. Imps, quasits and frigid spirits are examples of sub-demons and never have names of their own, but can sometimes have a class path. (Demonologists of newbie chronicles will only be able to summon this sort of infernal being, unless otherwise specified by an op).

Demons: Demons make up the bulk of the infernal armies of Xos and Niraeth. They come in all manner of shape and form and will almost always have a class path. Though, less likely is the possibility that they will be a paragon in a class path, or dual-classed. Rarer still are demons with names of their own, but it can happen. Succubi, Infernal Crawlers, nameless Blade-Witches and Niraethian Abominations are all examples of demons. (Demons can be summoned by Demonologists of mid-range chronicles, or newbie chronicles if an exceptional Research roll is made, with op discretion).

Exarch: This breed of infernal are amongst the most powerful sort, controlling lesser sorts of infernals through brutality, guile and manipulation. They are significantly more difficult to summon and much more difficult to control, often requiring blood sacrifice and hazardous pacts to ensure compliance. While forcing such an infernal creature to do one's bidding is possible, it is strongly ill-advised to do so, as they are more valued than most of their ilk. They will always have names of their own, and be either paragon in their class path, or be dual-classed. Named Blade-Witches, Harbingers and Devils are examples of Exarchs. (Exarch class infernals can only be summoned by Demonologists of high end chronicles or mid-range chronicles if an exceptional Research roll is made, with op discretion).

Archfiend: The strongest type of infernal, these beings are always named, are always either dual-classed or a paragon in their chosen profession, and will be exceedingly well-armed with armor, weapons and magic of the highest caliber, possibly artifact-rated. Under no circumstances should the arrival of an Archfiend class infernal be taken lightly, as they have direct communication with their deity. It is also highly ill-advised to attempt to force one into servitude, unless one is very willing to incur the wrath of the deity or demon lord they represent. Helids, Heralds and Grim Destroyers are examples of Archfiend class infernals. (Archfiends can only be summoned by Demonologists of high end chronicles, with an exceptional Research roll).

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Elementals

Any being summoned from either Xirorya, the Plane of Elements or possibly Cylmoria, the Ethereal Realm is considered elemental, providing they are neutral ethos. They must be also aligned with the ethos of their respective Elemental Prince, in order to be summoned (there are ‘rogue' elementals that cannot be summoned). There are four classifications of summoned elementals:

Mote: These are the least powerful, and most common of elemental beings. They are often no more than a flickering spark of flame, a small rock, a puddle or a light breeze, when summoned. They are easily controlled and easily summoned, with no names of their own or class paths to speak of, save for the strongest of this sort of elemental. (Summoners of newbie chronicles will only be able to summon this sort of elemental being, unless otherwise specified by an op).

Elemental: Elementals make up the bulk of the elemental beings of Xirorya. They come in all manner of shape and form and will almost always have a class path. Though, less likely is the possibility that these beings will be a paragon in a class path, or dual-classed. Rarer still are elementals with names of their own, but it can happen. Fire, Water, Stone and Wind all have elemental beings that can be called forth. (Elementals can be summoned by Summoners of mid-range chronicles, or newbie chronicles if an exceptional Research roll is made, with op discretion).

Vassal: This breed of elemental is amongst the most powerful sort, acting as the elite guard of the Elemental Princes. They are significantly more difficult to summon and much more difficult to control, often requiring a relevant elemental sacrifice and hard-to-keep pacts to ensure compliance. While forcing such an elemental creature to do one's bidding is possible, it is strongly ill-advised to do so, as they are more valued than most of their ilk. They will always have names of their own, and be either paragon in their class path, or be dual-classed. As with normal Elementals, Elemental Vassals come in all four of the prime elements. (Vassal class elementals can only be summoned by Summoners of high end chronicles or mid-range chronicles if an exceptional Research roll is made, with op discretion).

Noble: The strongest type of elemental, these beings are always named, are always either dual-classed or a paragon in their chosen profession, and will be exceedingly well-armed with armor, weapons and magic of the highest caliber, possibly artifact-rated. Under no circumstances should the arrival of a Noble class elemental be taken lightly, as they have direct communication with their Prince. It is also highly ill-advised to attempt to force one into servitude, unless one is very willing to incur the wrath of the Elemental Prince they represent. As with other lesser types of elementals, Nobles come in all four of the primary elements. (Elemental Nobles can only be summoned by Summoners of high end chronicles, with an exceptional Research roll).

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Spectral

Any formally alive, non-corporeal being, summoned from either their haunting site, or their lost wandering between this realm and Cylmoria, the Ethereal Realm can be considered a spectral entity. Ethos is not a constraint to summoning, but it will be difficult for a medium of one ethos to control one of an opposing one (-15% penalty). There are four classifications of summoned spectrals:

Entity: These are the least powerful, and most common of spectral beings. They are often no more than a flickering ball of light when called forth from beyond the grave. They are easily controlled and easily summoned, having forgotten their names in life and what path they once followed. However, there are rare exceptions to this rule, for the most powerful sorts of entities. Wandering Spirits, Willow-the-Wisps and Spirit Lights are all examples of Entities. (Mediums of newbie chronicles will only be able to summon this sort of spectral being, unless otherwise specified by an op).

Ghost: Ghosts make up the bulk of the restless spectral beings that wander between this realm and the Ethereal. They come in all manner of shape and form and will almost always have a class path. Though, less likely is the possibility that these beings will be a paragon in a class path, or dual-classed. Rarer still are ghosts that remember their name or their past, but it is possible. Wights, Shades, Haunts and Poltergeists are all examples of spectral beings. (Ghosts can be summoned by Mediums of mid-range chronicles, or newbie chronicles if an exceptional Research roll is made, with op discretion).

Phantom: Extremely powerful spectral beings, they are always named and are either paragon in a class, or dual-classed. These beings have very specific rites that will often include an item from their past or some remnant of their corporeal form. They retain much of their knowledge from their past life, and tend to be exceedingly vindictive (in other words, abusing them or their power is ill-advised). Wraiths, Spectres and Ancestral Spirits are all examples of Phantoms. (Phantom class spectral beings can only be summoned by Mediums of high end chronicles or mid-range chronicles if an exceptional Research roll is made, with op discretion).

Apparition: The strongest form of spectral being, they are always named, are always either dual-classed or a paragon in their chosen profession, and will be exceedingly well-armed with armor, weapons and magic of the highest caliber, possibly artifact-rated, all of which they likely would have carried in life. Under no circumstances should the arrival of an Apparition class spectral being be taken lightly, as they have full command over their interaction with the material world, and can directly affect those within it. It is also highly ill-advised to attempt to force one into servitude, unless one is very willing to incur their wrath. Heroic Spirits and Villainous Spirits are examples of Apparition class spectral beings. (Apparitions can only be summoned by Mediums of high end chronicles, with an exceptional Research roll).

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Non-Humanoid Summons

Perhaps more common than even weakest humanoid summons, are non-humanoid summons. Because there are so many different sorts of non-humanoid creatures an occultist could feasibly summon, the spell must always be researched. A Fae-Whisperer can summon Faekin in this way, or the Niraethologist a small cephalopod from Beyond the Veil. In all cases, the creature type must be approved by an op, before any manner of research roll is performed.

These summons are likewise regulated by what the current chronicle type is: newbie chronicles will only have non-human summons in rough equivalent power to the type of humanoid summons the occultist would already have, and so on. Those occultists with the Research tradeskill who score an exceptional roll, will rather than gaining an exceptional single summons, instead gain the ability to summon 1d6 of the non-human summons, unless otherwise specified by an op.

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Other Classes That Summon

Occultists are the best at summoning beings to their aid, but they are not the only ones that may do so. Witches and elementalists are both capable of calling beings from other planes to their aid, but for them to do so, they absolutely must have the Research tradeskill and must make a successful roll in order to do so. These summons beings must be servants of their patron in the case of witches or aligned with the elemental sphere of influence in the case of elementalists. Further, these classes are limited to having only three such summons per chronicle and are held to the same chronicle-based restrictions occultists are.


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