Willshaper

Clairvoyant - by T.A. Saunders ©2013 v1.0

Summary The Will-Shaper with powers to directly affect their environment/perception with their mind, is considered a Clairvoyant. They are able to use precognition, aura-reading, ESP, telepathy, suggestion and can see into the future or the past of a person or object. For an expenditure of 12 EP, a Clairvoyant can learn how to use Telekinetic powers as well. The Telekinetic can affect their environment directly with unseen, applied force. This force can be formed into shapes or directed in a specific area or be used to move things up to 750 pounds. Telekinetic force can be made to pinpoint a specific area of a body, but not specific organs or areas not immediately physically visible to the Clairvoyant. The Clairvoyant is allowed to use up to medium grade armor.

Class Skills Psychic Talents

Whenever a Clairvoyant attempts to use ESP, Precognition, look into the immediate future or past, or to sense danger, they are invoking their will-shaping powers with possible exhaustion penalties and do so with 80% chance of accuracy. This extra sensory talent also allows for a base 65% Evasion for Clairvoyants (no other action can be taken that round) and conveys a -25% Mystic Defense vs. Fear, Insanity and Domination attacks. A Clairvoyant may also use telepathy freely, without testing for exhaustion. (Psychic abilities, 65% evasion, -25% Mystic Defense vs. Fear/Insanity/Domination).

Mind Blast

Thrice per day, the Psionist can generate a wave of mental force in front of them that has an 85% chance to stun all enemies for 1d4 rounds in a 25′ cone. Those who resist the shock wave will still be dazed for one round and unable to attack. This attack will interrupt spell-casting if the appropriate checks are not made (resistances apply). This talent does incur exhaustion penalties. (3 times per day, 85% chance to stun all enemies for 1d4 rounds, within a 25′ cone. Resisting means the target(s) are still dazed for 1 round).

Shared Mental Shield

Once per day the Clairvoyant can share their Mental Shield talent with those within 15′ of them. All the statistics for Mental Shield apply, including its ability to be mobile, but those who move out of the 15' are otherwise susceptible to mental attack, fear and domination. Using this talent incurs no exhaustion penalties. (Once per day, share Mental Shield effects within 15' of the Clairvoyant).