Knight

Samurai - by T.A. Saunders ©2013 v2.0

Summary The Samurai is a type of Taijuni knight that swears fealty to a master to whom they serve unwaveringly till death. Most Samurai swear their fealty to the Taijuni Warlord, but this is not always the case. Some serve the tribunal of a city or the lord of a wealthy family. Unlike other knights, the Samurai's skills are wholly their own regardless whether or not they are serving a master. Ronin are Samurai without masters and are in every way the same as Samurai, however they are often considered dishonorable for being without a master (it is expected that a Samurai serve the family of his master and swear allegiance to the new head of household should his original master die of old age, or die in the service of his master). Samurai may wear any armor but will only use a katana, wakizashi, tanto or yumi as weapons, and may employ small shields or bucklers, but traditionally this is abstained. Samurai can only be male, which is one of the reasons Scythe Witches rose to prominence in Taijun.

Class Skills Master of Arms

Since the Cavalier is without the divine protection of a god, they are left to do things ‘the old fashioned way' when it comes to defending themselves, allowing them to employ melee weapons that have long since gone by the wayside. When using these sorts of weapons, they gain a +15% to attack, three attacks per round and one deflection at 65% chance of effectiveness, as per the Sword Mastery shared skill. To gain the Chosen Sword benefit, the Cavalier must choose one melee weapon type and ‘claim' an extraordinary weapon of that type. (Allows the Cavalier to gain Sword Mastery skill with a non-sword melee weapon).

Dual Wielding

Cavaliers employ some very non-traditional knight tactics to offer them an advantage against their deity-sworn peers. One of those tactics is the skill of dual-wielding weapons. There are no restrictions as to what sort of melee weapons can be dual-wielded, other than the Cavalier's size. A Kashalan Half-Giant Cavalier could dual-wield two-handed swords, where the Human counterpart could not. This ups their attacks per round to four with an additional deflection. (Four attacks per round with two deflections.)

Weapon Shield

Bereft of the godly protection faith would normally bestow upon them, Cavaliers have learned to use raw skill and muscle reflex to deflect attacks directed towards them. Three times per day, the Cavalier can forgo all attacks and deflect any and all incoming attacks at an 85% chance, but not area of effect spells or Catastrophic Damage, like a falling building. The Weapon Shielding Cavalier has a 65% chance to deflect a directed missile attack back at the attacker, separate from other deflections. (Defect all attacks for one round, 85% chance. Chance to reflect missile/spell attacks, 65%.)