Next Location - Farwind
Unlike Tal'Rah that has distinct areas of control, all of Zoda's cities are freeholds controlled by Northlanders that can trace their descendants to the first settlers from Shalzaar...
A neo-Victorian Magitech Adventure RPG
Government Type | Current Head(s) of State | Capital | |
---|---|---|---|
Absolute Monarchy | Tashalasheeri and Hazaad | Dragon's Enclave | |
Currency | Alliances | ||
None; barter system in effect in all matters of trade. | The Kingdom of Miroa | ||
Population | |||
28.1 million (35% Dragonoid, 20% Human, 19% Dragon, 18% Shei, 8% Van'Su.) | |||
Pacts of Nonagression | |||
Kingdom of Vyss, Kingdom of Moonfall, Zodasia, Windsong Republic, Farwind, Tallis-Kah Territories, Irys. |
Populations do not include half-breeds of species, save for Dragonoids, due to the fact that Dragonoids are so varied onto themselves, and cannot be easily folded into either dragons, or another group. Half-Shei are considered Shei, Half-Asyndi and Asyn-Shei are considered Asyndi, and Half-Xalayi are considered Xalayi. Dracothar and Half-Giants are too few in number to accurately count in a census, nor would many opt to take one.
The following is a list of cities within the Draconic Empire on the continent of Shalzaar (and the sub-continent of Tirania). This atlas will not be an exhaustive literary work of each city, but rather a basic guide to each city and its place on the continent of Shalzaar and further, the whole of Imarel, to give the world traveler some measure of what to expect whilst traveling abroad.
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