Atlas

Imarel Travel Guide - by T.A. Saunders ©2010 v1.2

Irys Overview
Government Type Current Head(s) of State Capital
Circle of Tribal Elders, elected by standing elders Voice of the Zish, Odama Nahji Ztai
Currency Alliances
Vama Kingdom of Vyss, Kingdom of Moonfall, Windsong Republic, Tallis-Kah Territories, Farwind, Taijun
Population
 16.7 million (90% Zish, 5% Shei, 3% Human, 2% Asyndi.)
Pacts of Nonagression
Draconic Empire, Isles of Miroa, Albadosia, Zodasia.

The following is a list of cities on the subcontinent of Irys. This atlas will not be an exhaustive literary work of each city, but rather a basic guide to each city and its place on Irys and further, the whole of Imarel, to give the world traveler some measure of what to expect whilst traveling abroad. It is wise to note that the jungle terrain of this land is exceedingly hazardous to those ill-prepared for it. There are numerous insects, such as the Brain Eel and others that can be extremely fatal to humanoids, as well as a variety of jungle predators that have no qualms out of making a meal out of an unwary traveler. The most notable of these are dinosaurs of different sorts, as well as gargantuan varieties of common mammals and reptiles that lurk in the thick jungle foliage.

The Zissah are the dominant species on the island, with only the occasional Human, Elvish or Quar`Vess trading ship or expeditionary force ever touching foot on the island. It is generally desired that it remain this way, as the Zissah dislike copious amounts of intrusion into their land. They are cordial to visitors and freely explain their culture and religion, but will make it loud and clear with the point of a spear, when it is time to go. The exception to this are Shar`Vaire, who are given a cool reception at best, even after thousands of years since Empress A'tese and the Zissah Purging.

There is another indigenous race on Irys the locals refer to as Voloi, which is the Zissah word for Tree-Demon. These humanoids are squat, never reaching taller than three feet tall, with over-sized arms and long claws and short horns protruding from their brow, they also have large, black eyes and wide mouths filled with small, sharp teeth. Thought to be perhaps simian in nature, the Voloi have short black, brown or gray fur that allows them to blend seamlessly with their environments. Often known to attack with simple bone or stone weapons, then leap from trees to engage their attackers, the Voloi possess at least a primitive measure of intelligence and have been the end of more than one unprepared adventuring party.