Lore

Influential Organizations of Imarel - by T.A. Saunders ©2010 v1.5

Imarel is a world moved by those ambitious enough to gamble on change or have the power to maintain a certain status quo through either financial or military might. This listing is not by any means an exhaustive list of those organizations, but rather a list of the most important, most affluent and most dangerous across Imarel. Many of these organizations are a part of a government or may not answer to any government at all. The single unifying force of all these organizations is their ability, both past and present, to shape the world's history.

Shadow Hunters

The Shadow Hunters were originally an outlaw band that originated in Sundown to combat the vampires that controlled the city. Specializing in hit-and-run tactics and guerrilla-style warfare, the Shadow Hunters did a great deal to put a dent in Ko's plans for the city. Started by the Lord Paladin, Samuel Brookholte, the Shadow Hunters had sponsorship from the Church of the Flamebringer, but lacked the necessary firepower to overthrow the regime completely. With the arrival of Dhamizad T`anas into their ranks and later his friends and comrades that would later base themselves out of the Whispering Raven tavern, the Shadow Hunters eventually got the backing they needed to overthrow the vampire regime with a full-scale civil war.

With the vampires ousted from control, the role the Shadow Hunters play in Sundown has evolved from outlaw protector, to lawful guardians of the city. Acting as the law enforcement for Sundown, the Shadow Hunters have an all ready established rapport with the citizens and are largely respected by them. Because of this, it becomes increasingly hard for illegal operations to take place openly in the city, though there are still shadowy havens within the Old City that allow such behavior to fester. Shadow Hunters are identified by the five pointed badge they wear, with a leaping wolf etched upon it.