Next Race - Asyn-Shei
The Asyn-Shei enjoy the beauteous blending of the Quar`Vessian celestial beauty, with the enchanting grace of the Elves, making this rare breed of people...
A neo-Victorian Magitech Adventure RPG
As time went on, the Shar'Vaire on Irys had built a few towns and one major city, called Q'Saar, but they never really did much with the land, other than turn it into a massive resort for the Shar'Vaire noble families that wanted an exotic place to visit and vacation. Because of this, the Zissah were able to slowly rebuild their numbers, remaining hidden during the day and prowling the land and seas at night.
By the time the Moon Elves invaded Irys during the War of Eternals some 8,300 years later the Zissah had grown enough to be an unexpected ally. When it became clear that the Moon Elves meant to purge the lightly defended territory and use it as a point of attack against targets on the continent of Tal'Rah, the Zissah assisted them in overtaking Irys, with the promise that once their need of it was done, the Moon Elves would leave and allow the Zissah to reclaim their ancestral home.
While the Elves ultimately lost the war against the Shar'Vaire they did manage to liberate Irys. With the Shar'Vaire embroiled in civil war after the Cataclysm of D`Mir, there was simply nobody left to retake the subcontinent from the Zissah. Slowly but surely, they filtered up from their hiding places and began reclaiming the land that once was but a fraction of a much vaster empire eons ago.
News received from the Moon Elves of Shalzaar left them in grim spirits indeed, knowing that none of their kin had survived the slaughter of thousands of years ago. There was nothing to do for it but press on, rebuild and hope that the Shar'Vaire would finally destroy themselves as their elders predicted.
With the new Shar'Vaire regime, under Mourne Dur`lane there was but one contact made by the Shar'Vaire to the Zissah once everything had been settled. Assurances were given to the distrustful Zissah elders that the new Shar'Vaire government had no designs on Irys and were content to leave the Zissah in peace. That said, the ruins of Q'Saar were cleaned of any significant Shar'Vaire sorcerous knowledge and Mourne's regiment of Enforcers left. To this day, even though there is no resolute kill on sight edict for Shar'Vaire by the Zissah, most are treated with outright distrust and open hostility by those Zissah that follow other gods aside from the Spirit of Serenity.
Copyright © 2014 - All Rights Reserved - World of Imarel