Atlas
Guide to the Imarel Multiverse - by T.A. Saunders ©2014 v1.0
Indaris - The Bright HeavensIndaris is the plane that most of the lawful and neutral deities reside. It is a place of ideal and picturesque existence, the center of which is the great ivory and golden hall of the same name. Within Indaris Hall, is Kaal's legendary table, where those who have lived well and in accordance to their deity's ethos will arrive upon death. Here, they will tell Kaal and the other gods the tale of their life and what worth they brought to the world they came from (noting, of course, spirits come from other worlds aside of Imarel). Depending on the worth of their deeds, they will be given a seat closer or father from the gods themselves, though anybody who makes it to Indaris is, by default, welcome.
The seats closest to Kaal are reserved for those who are named Champion Spirits, those who have fought and died for a great cause and for the fate of the world from which they come. Other key locations include: Lake Lipha, also known as the Lake of Dawn, where it is said that Tashalasheeri and Hazaad first met in secret, Jhiariah, The First Hirsalas Tree, which is on an island at the center of Lake Lipha, and Aldunah the Everwood, which is the vast forest that sprawls Indaris.