Atlas

Guide to the Imarel Multiverse - by T.A. Saunders ©2014 v1.0

Xirorya - Realm of Elements While there are certainly more dangerous planes to visit, none offer the reward for those risks as Xirorya does. Between the powerful Xirorym and the purest possible form of each of the four elements in abundance (along with other ores and minerals), this realm is a favorite amongst enterprising mining operations. This is simply not safe for the single traveler however, for the many unbound elementals that, while aren't fighting their opposite element somewhere, defend their territory with great hostility (though for those who can speak Xiroryi, negotiation is sometimes possible). Aside of the elementals themselves, there are an abundance of hostile creatures formed from the elements to contend with as well. Cities and towns of various elemental spirits pepper the landscape, but the great city of Escaria resides at the center.

The vassels of each of the four elemental princes bring their matters of territorial and wealth disputes to their Princes here (though vassels of the Wind are often left to fend for themselves, thanks to Ciahal's capricious nature). Escaria is a very wealthy, chaotic and dangerous city, possibly more dangerous than the outlands for all the cloak and dagger activity between the princes. Though, again the enterprising group can thrive here if they have a smooth tongue and the power to back themselves up. Escaria is home to several trading posts and safe havens for non-elementals, though for those who have forcibly bound elementals to their service? Their names are remembered and no haven is truly safe for such criminals of Xiroryi law.