Next Guide - Glossary
Our game has some specialized lingo that might be difficult for new players to get around. Below is a list of of those terms and their definitions...
A neo-Victorian Magitech Adventure RPG
For those players who don't wish to participate in RE's or GM Events, there is an alternate method by which you can attain Event Points. By posting a story in our forums about what you're character is attempting to do, 1 EP can be earned. For multiple chapter stories, 3 Event points can be earned. In order to gain these points, the story has to be at least 500 words and spell-checking, grammar-checking and use of paragraphs is a must. In all cases, the story concept must be approved by an op or the channel owner before posting.
The following is an example of gaining an Event Point by the method detailed above:
Thomas plays an Engineer that wants to learn how to blacksmith to fabricate his own parts. In order to do this without having to do RE's or GM Events, he gets permission to write two short stories about his character learning the trade from surly old Dwarf that lives in the mountains nearby. The Dwarf makes the Engineer do several ridiculous tasks, but eventually teaches the Engineer what he wants to know. Two separate short stories earn two EP total, granting the character the ability to train to be a novice blacksmith.
This is not the limit to what Event Points can be used for, but sets a base template on their use. There could be special instances that a GM could require a certain amount of EP to accomplish an unusual feat or learn something otherwise out of his or her reach. It's also important to stress that keeping track of each character's EP is the player's responsibility, not the ops or the channel owner. Above all, enjoy the game-play and ask questions if you don't understand!
Copyright © 2014 - All Rights Reserved - World of Imarel