Next Treasure - Exotic and Planar Metals of Imarel
While by and large, Boromandite is considered the more sturdy and reliable metal of Imarel, it is not by any means the only metal...
A neo-Victorian Magitech Adventure RPG
Material | Effect |
---|---|
Angora | -10% overall mystic defense, -10% MD vs cold effects. |
Celestial Weave | -15% overall armor rating and mystic defense, -15% mystic defense vs. Infernal creatures or undead. +15% mystic/divine spell hit. |
Flying Tree Spider Silk | -30% overall armor rating. 50% to avoid snaring effects (non-stacking), +10% to Evasion, non-stacking except to mitigate an evasion penalty. |
Mirdhalian Fluff | -10% overall armor rating. -25% overall mystic defense. |
Pina | -10% overall armor rating. |
Quivyni Jute | -15% overall armor rating. +10% to wearer’s hit with elemental magic. |
Shadow-weave | -15% overall armor rating and mystic defense. +15% stealth attempts. This bonus does not stack, except to mitigate armor penalty. |
Starweave | -8% to overall armor rating, -15% to overall mystic defense. +15% to the wearer's spell hit percentage. |
Leatherworking
Material | Effect |
---|---|
Bashrah Leather | -15% overall armor rating,-10% mystic defense to Acid attack including Anamalian Blood and Magic Acid. |
Borjah Pelt | -30% to overall armor rating. -20% armor rating and mystic defense against cold-based attacks. |
Dinosaur Hide | -30% to overall armor rating. 50% to resist armor breakage. |
Dragonscale | -40% armor rating. 85% resistance to fire or cold. -30% additional armor rating vs edged weapons. |
Drake Scale | -25% overall armor rating. -20% additional armor rating vs edged weapons. |
Kavah Pelt | -20% overall armor rating. +5% bonus to dodge/evade. This bonus does not stack, except to mitigate armor penalty. |
Lasher Leather | -12% overall armor rating,+15% to Skulking/Hiding abilities. This bonus does not stack, except to mitigate armor penalty. |
Wyvern Hide | -20% overall armor rating. -20% additional armor rating vs edged weapons. |
Yirok Chitin | -22% to overall armor rating,-15% additional armor rating against ranged weapons. |
Smithing
Material | Effect |
---|---|
Aranium | -45% to overall armor rating. 85% resistant to armor breaking. |
Blacksilver | -7% to overall armor rating. -20% mystic defense to Vampire/Extraplanar creature attacks. |
Blacksteel | –15% to overall armor rating. -25% mystic defense to Magical Fire attack, including Dragonfire and Elemental Fire. |
Boromandite | -10% to overall armor rating.-10% mystic defense to Magical Fire attack, including Dragonfire and Elemental Fire. |
Divinium | -20% to overall armor rating. -25% mystic defense to attacks from Undead and Infernal Creatures. 50% resist to armor damage. |
Dracothyrium | -20% to overall armor rating. -20% armor rating vs Dragons. 52% resistance to breakage. |
Etherium | -10% to overall armor rating.+10% to Skulking/Hiding abilities. Armor can change colors to blend. |
Glanthium | -25% armor rating, 55% resist breakage, repair itself in 1d4 days. |
Indarium | -35% to overall armor rating, -20% mystic defense against infernal beings, 55% resistance to breakage |
Infernium | -20% to overall armor rating.-25% mystic defense to attacks from Fae and Divine Creatures. 50% resist to armor damage. |
Iradium | -5% to overall armor rating. -20% mystic defense to attacks from Will-shapers. |
Kaalcite | -12% overall armor rating, 25% to resist armor damage. |
Lisyrium | -25% overall armor rating and mystic defense, 25% resistance to breakage, 50% chance to dissipate directional spell effect (checked once per round). |
Niraethicite | -20% to overall armor rating, -20% armor rating vs niraethian creatures, 52% resistance to breakage, 75% chance to negate niraethian regeneration. |
Starmetal | -8% to overall armor rating, -35% mystic defense. |
Thilidiym (Moonsteel) | -15% to overall armor rating,-25% mystic defense to spell attacks. 30% chance to reflect spells. |
Vocorium | -30% to overall armor rating, 50% resist to armor damage. |
Vyssaia | -10% overall armor rating and mystic defense, 55% resist to armor damage, 75% resistance to sorcerous detection |
Xirorym | -35% overall armor rating, -50% mystic defense to elemental attacks, 75% resist to armor damage. |
Xosium | -35% to overall armor rating, -20% mystic defense vs celestials, 55% resistance to breakage. |
NOTE An armor's resistance to damage does not convey resistance to damage to the owner, but allows the armor to have a chance to not be penetrated by a bullet, or crunched flat by a boulder, which could be its own benefit or hazard to the person inside said armor.
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